In a blog post, Bradley Beaulieu describes how he worked with artist Maxime Plasse on the map for his fantasy novel Twelve Kings in Sharakhai (published in the U.K. as Twelve Kings). “There’s been a lot of back and forth to get things from my very rough starting point to the final version, so I thought I’d share some of it to give you a sense for how the process typically works.” I am, as you know, a sucker for process; Beaulieu takes us from his own map, which he generated with Fractal Terrains and Campaign Cartographer, to Plasse’s final, full-colour map (above). [via]
Twelve Kings in Sharakhai: Amazon (Canada, U.K.) | iBooks (U.K. edition)