David Stark extracted elements from a 1688 map of part of Germany to create a library of tree, hill and town signs that he thought entirely appropriate for use as map assets for a role-playing game. I look at them and see fantasy map design elements. In 2019 I noted the similarities between 16th-century maps and modern fantasy map design. Also, digitally created fantasy maps often feature clone-stamped hill signs; you could do worse than clone-stamp these if you were whipping a fantasy map up. At least there’s more than one kind of hill sign to clone-stamp: there are, in fact, 159 hills and 26 mountains—more than 400 tiny images in all, and it’s interesting that David has separate categories for towns and cities, and for hills and mountains. [via]
Tag: fantasy map design
The ‘River Sins’ of Fantasy Maps
Author K. M. Alexander has some thoughts about rivers on fantasy maps, and the mistakes authors make with rivers when drawing those maps.
When it comes to rivers, I’ve noticed that quite a few fantasy writers don’t understand the basics. While their intent is noble, I’ve seen plenty of examples of authors struggling with the underlying science of rivers and river systems. I sympathize. These are mistakes I have made myself. Early on, in one of my first projects, I made a mess with the waterways in my fantasy world. Mistakes like these—I like to jokingly call them “river sins”—might go unnoticed at first, but when they are noticed, they can draw a reader out of the story or setting. It wasn’t until I later learned more about the behavior of these ecosystems that I was able to hone in on my worldbuilding, and the end result was something much more interesting and complex. The cool got cooler.
Previously: ‘The Perplexing River Systems of Middle-earth’.
One Map to Rule Them All: Fantasy Map Design Elements in ArcGIS Pro
John Nelson’s One Style to Rule Them All is an ArcGIS Pro map style that applies fantasy map design elements to real-world geographic data. It does something similar to his earlier (2018) map style, My Precious (described here) only differently and with fewer assets (and 1/60th the download size). John has examples and links to a four-part video tutorial at this ArcGIS Blog post.
Previously: Maps Middle-earth Style: By Hand and by ArcGIS.
Mapping The Freedom Race
For her upcoming fantasy novel The Freedom Race (Tor, July 2021), Lucinda Roy decided to do what a lot of fantasy authors do: draw a map. But she did it in a way that most fantasy authors don’t: “I needed a persona map—a map that could feasibly have been drawn by Ji-ji, the main character in the book. Her map doesn’t simply introduce the world to readers, it actually appears inside the narrative and helps catalyze the action.” Then she decided that she needed two maps, both intrinsic parts of the story, both revealing a great deal about their respective mapmakers. Very much relevant to my interests: I wrote, after all, a piece about fantasy maps in fantasy worlds (and got some flack for it). Though it’s the first time I’ve heard the term persona map. A new term of art?
Upcoming Workshops
Two workshops/courses coming in June:
Australian author and illustrator Kathleen Jennings will teach a workshop on fantasy mapmaking in June: the focus of Map Making and World Building is “on story and art,” the mapmaking illustrative rather than cartographical, and in general it seems to be about the relationship between map and story. The workshop will take place on 19 June both in-person (at the Queensland Writers Centre in Brisbane) and via livestream; tickets range from A$35 to A$100, depending.
A History of Maps and Mapping, a short introductory online course taught by Katherine Parker as part of the London Rare Books School’s program of summer courses, “will challenge students to destabilize and broaden the traditional definition of ‘map’, and to recognize maps as socially constructed objects that are indicative of the values and biases of their makers and the cultures that created them. Students will learn how to analyse and catalogue maps for a variety of research purposes, and to discuss changes in map technology and style without recourse to a progressive narrative of scientific improvement.” Matthew Edney will supply a guest lecture. The course runs from 29 June to 2 July and costs £100 (student) or £175.
Lord of Maps: More Real-World Fantasy Maps
Here’s another map artist who draws maps of real-world places in the style of fantasy maps: Isaac of Lord of Maps has around 30 maps—mostly of U.S. states, but also a few countries and one city—available for sale as prints of various sizes. Style-wise they’re dead ringers for Christopher Tolkien’s maps of Middle-earth, down to the hill signs, trees and red lettering.
Previously: Callum Ogden’s Fantasy Map of North America; Callum Ogden’s Fantasy Map of North America; Maps Middle-earth Style: By Hand and by ArcGIS; What Does a Fantasy Map Look Like?
Dan Bell, the Ordnance Survey, and Fantasy Maps
Dan Bell, whose “Tolkien-inspired” maps of real-world places have been a thing for a while now, makes an appearance on the Ordnance Survey’s blog to demonstrate how he uses OS maps in his creative process.
Previously: Dan Bell’s ‘Tolkien-Style’ Maps of the Lake District; Maps Middle-earth Style: By Hand and by ArcGIS; What Does a Fantasy Map Look Like?
Celebrating Christopher Tolkien’s Cartographic Legacy
It turns out that I wasn’t finished talking about the maps drawn by Christopher Tolkien. My latest piece for Tor.com, “Celebrating Christopher Tolkien’s Cartographic Legacy,” went live at Tor.com this morning. It looks at the collaborative process between J. R. R. Tolkien and his son Christopher as father and son tried to make the narrative agree with the map, and vice versa; takes a deep dive into Christopher’s mapmaking technique; and tries to assess the impact of his maps on fantasy mapmaking.
Previously: Christopher Tolkien, 1924-2020.
Christopher Tolkien, 1924-2020
Christopher Tolkien, the third son of J. R. R. Tolkien and the executor of his literary estate and editor of his posthumous works, died yesterday at the age of 95. But one of his legacies is likely to be overlooked: he drew the map of Middle-earth that appeared in the first edition of The Lord of the Rings. That map proved hugely influential. It helped set the norm for subsequent epic fantasy novels: they would come with maps, and those maps would look rather a lot like the one drawn by Christopher Tolkien.
Christopher Tolkien himself was self-deprecating about the execution of his map, and about the design choices he made. Regarding a new version of the map he drew for Unfinished Tales, he took pains to emphasize that
the exact preservation of the style and detail (other than nomenclature and lettering) of the map that I made in haste twenty-five years ago does not argue any belief in the excellence of its conception or execution. I have long regretted that my father never replaced it by one of his own making. However, as things turned out it became, for all its defects and oddities, “the Map,” and my father himself always used it as a basis afterwards (while frequently noticing its inadequacies).
However hastily it was drawn, it was pivotal all the same.
A Fantasy Maps Update
It’s been a while since my last post. That’s because I spent most of last week with my head down, working on a presentation about fantasy maps for a science fiction/fantasy convention that took place over the weekend. The presentation was called “The Territory Is Not the Map: Exploring the Fantasy Map Style,” and it drew on the arguments I made in recent Tor.com articles and in this post. Will I let you see it at some point? Possibly, though not likely in its current form: the paint was barely dry on it when I delivered it, though it was quite well received.
Meanwhile, a couple of other things. Here’s a piece by the author Lev Grossman about the urge to map fictional places. It’s excerpted from his essay in Deserina Boskovitch’s Lost Transmissions: The Secret History of Science Fiction and Fantasy (which came out last month from Abrams).
It didn’t matter that these places didn’t exist, what mattered was how much people wanted them to. Fictional maps are a visual trace of the ridiculous, undignified passion that we pour into worlds that we know aren’t real. They seem to confirm the ridiculous faith we place in novels—to see one is to say, silently and only to yourself, See? I knew it was real!
And the author Diane Duane has a simply massive collection of links to digital mapmaking resources in re fantasy maps, from map generators to tools to tutorials.
What Does a Fantasy Map Look Like?
New from me on Tor.com this morning: “What Does a Fantasy Map Look Like?” This is the first of several planned pieces that will take a deep dive into the look and feel of fantasy maps: their design and aesthetic, their origins and inspirations, and where they may be going in the future. In this piece, I start by trying to describe a baseline fantasy map style—which, though it’s well recognized and often imitated, has not often been spelled out.
Maps Middle-earth Style: By Hand and by ArcGIS
Dan Bell’s career drawing maps of real-world places in the style of maps of J. R. R. Tolkien’s Middle-earth continues apace; a recent piece, a map of San Francisco, got written up in the San Francisco Chronicle, and his website is full of other recent works.
But computer mapping may be about to overtake hand-drawn illustration. John M. Nelson has created an ArcGIS style that does the very thing Dan Bell does by hand: emulate the maps of Middle-earth executed by Christopher Tolkien and Pauline Baynes. The style is called, naturally, My Precious: John explains it here and here, and demonstrates the style with this map of the Americas.
There are, of course, some flaws in this method: a mechanical representation of a hand-drawn style risks falling into the uncanny valley’s cartographic equivalent, especially when mountain and forest signs are clone-stamped over large areas. And to be honest I’m not a fan of the Aniron font: those letterforms were used in the Lord of the Rings movies, but never the books’ maps, and now they’re found on damn near every Tolkien-style map, and we hates it, precious, we hates it forever. But Nelson is basically emulating modern fantasy map practice: modern fantasy maps are invariably done in Illustrator, labels are computer generated rather than hand-drawn, and hill signs are clone stamped. Applying it to real-world maps, and GIS software, is new, but a difference in degree.
Previously: Dan Bell’s ‘Tolkien-Style’ Maps of the Lake District.
Callum Ogden’s Fantasy Map of North America
Last year Callum Ogden started making real-world maps in the style of fantasy maps; his most recent is this map of North America, which is very much in the post-Lord of the Rings-movies style of things. In this Medium post he talks about the process of making it.
New Orleans: ‘Totally Unrealistic’ Fantasy City
Holy cow—if you like fantasy maps, spend some time looking at New Orleans. WHAT IS EVEN GOING ON WITH THIS CITY?! If this came in from a freelancer, there are half a dozen things that would raise my eyebrows. pic.twitter.com/ApqYYWlE8d
— James L. Sutter (@jameslsutter) March 19, 2018
Don’t miss writer and game designer James L. Sutter critiquing New Orleans as though it was a city from a fantasy novel. A major criticism of fantasy maps, whether of cities or worlds, is their lack of realism: unrealistic rivers, mountains and so forth. New Orleans, with its totally unrealistic terrain, doesn’t pass the test. “Please clean up your map and resubmit when it follows the rules of a real-world city,” Sutter concludes.
Dan Bell’s ‘Tolkien-Style’ Maps of the Lake District
Maps of real places done up in the style of fantasy maps are a thing, as those who have been following along will know by now. I’m planning a dedicated page on the subject in the Fantasy Maps section. That page will have to include Dan Bell’s maps of the Lake District—maps, he says, “that resemble the iconic style of J. R. R. Tolkien.” His maps have suddenly got a bit of media attention, which is atypical for this sort of project: BBC News, The Westmoreland Gazette. They resemble more the maps done for the Lord of the Rings movies than the maps created by Christopher Tolkien or Pauline Baynes: one tell is the triple-dot diacritic above the a, which is used in the movie maps and comes from Tolkien’s Elvish script. Bell, a 25-year-old “ordinary guy” from the Lake District, is selling prints of the maps online. [Kenneth Field]